![]() ![]() With that said, the game has been enhanced over the launch code and the game's key issues have been at least partially addressed." "Strand-based hair still looks weirdly worse than the default card-based hair ray tracing is fairly limited and low-res, while there are an overwhelming array of visual options to navigate on premium consoles. "All things considered, Resident Evil 4 is substantially improved from the launch release but there are a lot of areas that still need attention," Digital Foundry concluded. Deadzone issues on Xbox Series X|S have also been addressed, making the game feel much more responsive now. Other fixes applied include replacing low-resolution reflections with cubemaps or ray traced reflections depending on the circumstance, improved frame rates on Xbox Series X, and more consistent performance on Xbox Series S. ![]() Perhaps a move towards a less aggressive checkerboard solution or a native resolution approach with a lower pixel count would suit this title more." "RE Village had a cleaner image on consoles than the RE4 remake while also featuring a fairly foliage-rich world. "Capcom perhaps ought to reconsider its approach here," Digital Foundry explained. ![]()
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